Preparing Your Dog for a Vet Visit
Rationale:
Storyboard
This storyboard showcases my ability to design clear, structured, and interactive learning experiences using scenario-based instruction. The step-by-step approach (before, during, and after vet visits) reflects my focus on sequencing content for learner retention and real-world application. This artifact aligns with my commitment to accessibility and learner engagement, incorporating interactive decision-making scenarios, quizzes, and visual storytelling to support diverse learners.
This project focuses on designing and delivering an interactive, self-paced module to help dog owners reduce their pet’s stress during vet visits. Using scenario-based learning and a step-by-step approach, the training equips learners with practical strategies to prepare their dogs before, during, and after an appointment. Participants engage in real-world application through knowledge checks and interactive activities that reinforce key concepts like desensitization, stress management, and post-visit care. The module is accessible on mobile and tablet devices, includes audio options, and provides a printable checklist for easy reference. This learning experience fosters confidence in pet owners, leading to more positive vet visits for both dogs and their humans.
Design Process Statement:
I developed this storyboard with a learner-centered approach, ensuring that dog owners can actively engage with the material rather than passively consuming information. I structured the content into three progressive sections, allowing learners to absorb information in a logical order while reinforcing concepts through interactive scenarios and knowledge checks. My design choices focused on usability and accessibility, ensuring mobile-friendly compatibility, alt-text for images, and multimodal elements such as audio narration and transcripts. During development, I explored AI-generated visuals, but I found that refining prompts for consistent image quality was a challenge, leading me to consider alternative design strategies.
Prototype
Rationale:
This project exemplifies my ability to design learner-centered, scenario-based instructional materials that address real-world problems. By structuring the content into before, during, and after vet visit stages, I ensure a logical, step-by-step learning experience that reduces cognitive overload. This module reflects my commitment to accessibility and engaging, interactive design, incorporating decision-making scenarios, multimedia elements, and a mobile-friendly format to accommodate diverse learners.
The Audience
This module is designed for first-time and experienced dog owners, primarily adults aged 18-50 who are responsible for their pet’s care. Learners are self-motivated, seeking ways to reduce their dog’s stress and prevent fearful reactions during vet visits. As an incentive, those who complete the module receive a free treat for their dog during their next vet appointment.
Responsibilities
Participants will engage with interactive content, including scenario-based knowledge checks, multiple-choice questions, and step-by-step guidance on preparing their dog before, during, and after a vet visit. Learners will apply practical techniques like crate training, desensitization, and post-visit reinforcement to help make vet visits a positive experience for their pets.
Tools Used
• Rise 360
• Canva
• Freepik
Problem
Vet visits can be stressful for dogs, leading to fearful reactions, anxiety, and difficulty handling during exams. Many dog owners, especially first-time pet parents, lack the knowledge or strategies to prepare their pets effectively. Without proper preparation, visits can become overwhelming for both the dog and the owner, making future appointments even more challenging.
Solution
This interactive self-paced eLearning module provides dog owners with practical techniques to make vet visits smoother. Through scenario-based learning, step-by-step guidance, and real-world application, learners will build confidence in preparing, managing, and reinforcing positive behaviors for their dogs. The module ensures accessibility by being mobile and tablet-friendly, including audio options, and offering a printable checklist for easy reference.
Design & Development
Authoring Tool: Developed using Rise 360 for a seamless, interactive experience.
Learning Approach: Utilizes scenario-based learning to mimic real vet visit challenges, allowing learners to make decisions instead of just memorizing steps.
Structure:
Before the Vet Visit – Covers crate training, desensitization, and preparation techniques.
During the Vet Visit – Focuses on stress signals, keeping dogs calm, and effective communication with the vet.
After the Vet Visit – Reinforces positive behavior and post-visit care strategies.
Engagement Features:
I incorporated low-stakes knowledge checks, videos, and interactive elements to reinforce key concepts while providing immediate feedback
A PDF checklist for practical application.
Audio narration for enhanced accessibility.
Throughout the process, I prioritized usability and accessibility, ensuring compatibility with different devices, including text alternatives and transcripts for inclusivity.